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False Memory

False Memory

Titel: False Memory Kostenlos Bücher Online Lesen
Autoren: Dean Koontz
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had done in the car earlier, shuddering and gasping for breath.
    This time, in the company of cops, he wasn’t able to talk her down with reminiscences of their dating days. He could only stand by helplessly, praying that this would not escalate into an all-out panic attack.
    To Dusty’s surprise, Lieutenant Bizmet mistook Martie’s auto-phobic misery for another seizure of grief. He stood looking down at her with evident dismay, awkwardly spoke a few consoling words, and cast a sympathetic expression at Dusty.
    Some of the other cops glanced at Martie and then returned to their various tasks and conversations, their bloodhound instinct failing to catch the scent.
    “Does she drink?” Bizmet asked Dusty.
    “Does she what?” he replied, so tense that he was at first unable to puzzle out the meaning of the word drink, as though it were Swahili. “Oh, drink, yes, a little. Why?”
    “Take her to a nice bar, pour a few into her, blur the edge off her nerves.”
    “Good advice,” Dusty agreed.
    “But not you,” Bizmet amended with a scowl.
    Heart leaping, Dusty said, “What?”
    “A few drinks for her but just one for you if you’re driving.”
    “Sure, of course. Never had a citation. Don’t ever want one.”
    Martie rocked, shook, gasped, and had the presence of mind to throw in a few stifled sobs of grief. She shook off the seizure in a minute or two, as she’d done in the car on the way here.
    With Bizmet’s thanks and sympathies, after only one hour in the apartment, they were on their way into a day grown dark.
    The afternoon’s bluster had not faded with the early winter twilight. Its cool breath scented with Pacific brine and with the iodine in snarls of seaweed that lay withering on the nearby shore, the wind harried Dusty and Martie, huffing and squealing as though with accusations of cover-up and guilt.
    In the chaotic rattle and click of clashing palm fronds, Dusty heard the half-masked, rhythmic ticking of a clock. He heard it, too, in their footsteps on the promenade, in the action of a three-foot-high decorative windmill that stood on the patio of one of the oceanfacing houses that they passed, and between each half of his two-part heartbeat. Time running out.

    55
    Davy Crockett was bravely defending the Alamo, but not solely with the support of his usual compatriots. This time Davy had the help of Eliot Ness and a considerable force of G-men.
    One might expect that submachine guns, had they been available to the stalwart men at the Alamo, would have altered the historical outcome of that battle in 1836. After all, the Gatling gun, which was the first crude version of the machine gun, wouldn’t be invented for another twenty-six years. Indeed, automatic rifles weren’t in use, at that time, and the most-advanced weapons in the hands of the combatants were muzzle-loaders.
    Unfortunately for the defenders of the Alamo, this time they were under siege by both Mexican soldiers and a bunch of ruthless Prohibition-era gangsters with submachine guns of their own. The combination of Al Capone’s vicious cunning and General Santa Anna’s talent for military strategy might be more than Crockett and Ness could handle.
    The doctor briefly considered complicating this epic battle by introducing spacemen and futuristic weapons from his Galaxy Command collection. He resisted this childish temptation, because experience had taught him that the greater number of anachronistic elements he combined on a board, the less satisfying the game. To be engrossing, a play session required him to control his flamboyant imagination and stick strictly to a scenario with one clever but believable concept. Frontiersmen, Mexican soldiers, G-men, gangsters, and spacemen would be just too silly.
    Dressed comfortably in black ninja-style pajamas with a scarlet silk belt, barefoot, the doctor slowly circled the board, craftily analyzing the positions of the opposing armies. As he reconnoitered, he rattled a pair of dice in a casting cup.
    His immense game board was actually an eight-foot-square table that stood in the center of the room. These sixty-four square feet of terrain could be redesigned for each new game, using his large collection of custom-crafted topographical elements.
    The big room, thirty feet square, otherwise contained only an armchair and a small table to hold a telephone and snacks.
    Currently, the only illumination came from the downlights in the ceiling directly over the game board. The rest of the room lay in shadows.
    All

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