Moving Pictures
because at that moment it was several yards away and wearing a sort of fixed grin, as if it had seen the joke at last. But his spirit was definitely worried.
“See, the thing is,” it said hastily, “no one ever comes here, see, apart from the fishermen from the next bay, and they just leaves the fish and runs off on account of superstition and I couldn’t sort of go off to find an apprentice or somethin’ because of keepin’ the fires alight and doin’ the chantin’…”
Y ES .
“…It’s a terrible responsibility, bein’ the only one able to do your job…”
Y ES , said Death.
“Well, of course, I’m not telling you anything…”
N O .
“…I mean, I was hopin’ someone’d get shipwrecked or somethin’, or come treasure huntin’, and I could explain it like old Tento explained it to me, teach ’em the chants, get it all sorted out before I died…”
Y ES ?
“I s’pose there’s no chance that I could sort of…”
N O .
“Thought not,” said Deccan despondently.
He looked at the waves crashing down on the shore.
“Used to be a big city down there, thousands of years ago,” he said. “I mean, where the sea is. When it’s stormy you can hear the ole temple bells ringin’ under the sea.”
I KNOW .
“I used to sit out here on windy nights, listenin’. Used to imagine all them dead people down there, ringin’ the bells.”
A ND NOW WE MUST GO .
“Ole Tento said there was somethin’ under the hill there that could make people do things. Put strange fancies in their ’eads,” said Deccan, reluctantly following the stalking figure. “I never had any strange fancies.”
B UT YOU WERE CHANTING , said Death. He snapped his fingers.
A horse ceased trying to graze the sparse dune grass and trotted up to Death. Deccan was surprised to see that it left hoofprints in the sand. He’d have expected sparks, or at least fused rock.
“Er,” he said, “can you tell me, er…what happens now?”
Death told him.
“Thought so,” said Deccan glumly.
Up on the low hill the fire that had been burning all night collapsed in a shower of ash. A few embers still glowed, though.
Soon they would go out….
…
..
.
They went out..
..
…
….
Nothing happened for a whole day. Then, in a little hollow on the edge of the brooding hill, a few grains of sand shifted and left a tiny hole.
Something emerged. Something invisible. Something joyful and selfish and marvelous. Something as intangible as an idea, which is exactly what it was. A wild idea.
It was old in a way not measurable by any calendar known to Man and what it had, right now, was memories and needs. It remembered life, in other times and other universes. It needed people.
It rose against the stars, changing shape, coiling like smoke.
There were lights on the horizon.
It liked lights.
It regarded them for a few seconds and then, like an invisible arrow, extended itself toward the city and sped away.
It liked action , too…
And several weeks went past.
There’s a saying that all roads lead to Ankh-Morpork, greatest of Discworld cities.
At least, there’s a saying that there’s a saying that all roads lead to Ankh-Morpork.
And it’s wrong. All roads lead away from Ankh-Morpork, but sometimes people just walk along them the wrong way.
Poets long ago gave up trying to describe the city. Now the more cunning ones try to excuse it. They say, well, maybe it is smelly, maybe it is overcrowded, maybe it is a bit like Hell would be if they shut the fires off and stabled a herd of incontinent cows there for a year, but you must admit that it is full of sheer, vibrant, dynamic life . And this is true, even though it is poets that are saying it. But people who aren’t poets say, so what? Mattresses tend to be full of life too, and no one writes odes to them. Citizens hate living there and, if they have to move away on business or adventure or, more usually, until some statute of limitations runs out, can’t wait to get back so they can enjoy hating living there some more. They put stickers on the backs of their carts saying “Ankh-Morpork—Loathe It or Leave It.” They call it The Big Wahooni, after the fruit. 1
Every so often a ruler of the city builds a wall around Ankh-Morpork, ostensibly to keep enemies out. But Ankh-Morpork doesn’t fear enemies. In fact it welcomes enemies, provided they are enemies with money to spend. 2 It has survived flood, fire, hordes, revolutions and dragons. Sometimes by
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