Nightside 04 - Hex and the City
Lamentation. It changed its location regularly, partly because there were a hell of a lot of people (and others) who wanted it dead and gone, and also because its presence alone was enough to suck all the life out of any environment it inhabited. The Lamentation—also known as the God of Suicides, the Saint of Suffering, the Tyrant of Tears. It had many names but only one nature, and nobody worshipped it. You only turned to the Lamentation when you'd run out of belief, hope, and any kind of faith.
We stood together before the flimsy-looking front door, hanging just a little open between stained stone walls. There were no windows. Above the door was a tarnished brass plaque, giving the name of the place in Gothic Victorian script—the Maxwell Mausoleum. The funeral parlour had been around for almost two centuries, before it was shut down amid general outrage. (This was long before the Necropolis became the only supplier for funeral ceremonies in the Nightside.)
They still tell stories about what happened in the Maxwell Mausoleum all those years ago. Bad stories, even for the Nightside. Of what was done to the dead and the living, in dark and silenced rooms, where the Maxwell family worshipped the insides of bodies, and practised rites so revolting there aren't even words to describe them. The Maxwells were finally discovered, then dragged out and hanged from the nearest street-lamps, their bodies set alight while they were still kicking. Their remains were buried in the same coffin, after certain precautions, and for weeks afterwards people lined up to piss on the grave.
It was because of the terrible things that happened here that the Authorities decided to forget all about free enterprise, and determined that in the future all funeral practices would be supplied by the Necropolis, which they would watch over and control. The Maxwell Mausoleum had been abandoned for years before the Lamentation moved in but you could still feel the evil oozing out of the filthy old stones. The Lamentation presumably felt right at home.
It suddenly seemed a lot quieter than it had a few moments ago, and it took me a while to work out why. Madman's music had stopped. He stood right in front of the door, studying it closely while being careful not to touch it, and frowning, as though listening to a voice only he could hear. "Why don't the dead lie still?" he said, then turned away, without waiting for an answer.
I looked at Sinner. "Is it just me, or is he starting to make more sense?"
"It's probably just you," said Sinner. "So, what do we do? Knock loudly and announce our presence?"
"Oh, I think it knows we're here," I said. " The Lamentation is a Power and a Domination. Beings like that don't believe in being surprised."
I reached cautiously forward and gave the door a gentle push. It swung slowly inwards, the hinges squealing loudly. Like most of the older Beings, the Lamentation was a traditionalist and a bit of a drama queen. Beyond the doors was a dull red glow, a tense silence, and nothing else. Like opening a gate to Hell. We waited a while, but no-one came to greet us.
"I'm a bit surprised the door wasn't locked," said Sinner. "I mean, this is the Nightside, after all, where communal property tends to be defined as anything that isn't actually nailed down and guarded by trolls."
"Anyone stupid enough to invade the Lamentation's lair deserves every nasty thing that happens to them," I said. "And no-one inside ever leaves, except by the Lamentation's will."
"Excuse me," said Pretty Poison, "but are we ever going in, or is the plan to stand about on the doorstep discussing strategy until the Lamentation gets so bored it comes out to see us?"
I looked at Sinner. "Pushy girl-friend."
"You have no idea," said Sinner.
I led the way in, Sinner and Pretty Poison in flanking position, and Madman bumbling along in the rear. Behind us, the door slammed shut without anyone touching it, and none of us were in the least surprised. Drama queens, the lot of them. The interior of the Mausoleum turned out to be much bigger than its modest exterior indicated. The rooms of the original small business had been replaced by a vast, echoing hall, half-full of curling, blood-tinted mists. We couldn't see the end of the hall from where we were, but the high, vaulted ceiling suggested it was some way off in the distance. We were in a big, big place, and the small sounds of our feet on the uneven flagstones seemed to echo on and on before
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