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Nightside 04 - Hex and the City

Nightside 04 - Hex and the City

Titel: Nightside 04 - Hex and the City Kostenlos Bücher Online Lesen
Autoren: Simon R. Green
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Walker's watchers had reappeared, gathered together at the far end of the street and staring at us openly, not even trying to conceal themselves. They huddled together for comfort as I and my companions approached, but looked ready to defend themselves at a moment's notice. The combat magicians actually traced protective sigils on the air between them and us. They blazed brightly, sparking and dripping eldritch fires. I came to a halt a respectful distance away and considered the watchers thoughtfully.
    "Told you we should have killed her," said Pretty Poison. "Bad Penny always was a tattle-tale. She's told them where we're going."
    "They're upset, scared, and demoralised," I said. "Just how I like Walker's people. Now watch, and learn." I took another step forward, and they all flinched visibly. I gave them my best enigmatic smile. "Hi, guys, I've got some good news and some bad news. The bad news is yes, we did just kick Bad Penny's arse and send her home crying; and yes, we did just destroy the Lamentation; and yes, we are off to see the Lord of Thorns. The really bad news is that I lied about there being any good news. Any questions?"
    Pretty much as one, the watchers decided that they really needed to return to Walker to ask for fresh instructions, and within moments they were all gone. The Jesuit demonologists actually departed running.
    "Now that is worrying," said Sinner.
    To meet with the Lord of Thorns, you have to go underground. There's a whole system of extensive catacombs, tunnels, canals, and sewers deep under the streets of the Nightside, usually referred to as the World Beneath. It is inhabited by people, and others, who can only exist and move in darkness, away from the open skies and hot neon of the streets above. You can be born, live your whole life, and die in the World Beneath, and countless have down the centuries. The dark tunnels and canals also provide a means of getting back and forth in the Nightside without being observed. They're not much used for general travel, because those who live in the World Beneath tend to discourage it, by killing and often eating those who annoy them. And they're easily annoyed.
    But, it was the only way to reach the Lord of Thorns' domain. I'd never been there myself. Didn't even know anyone who'd been crazy enough to try. But sometimes I make it a point to be paid in secrets as well as hard currency, because you never know when even the most obscure piece of information will come in handy while working a case. The man who told me about the Lord of
    Thorns, and the World Beneath, no longer had any eyes. They'd been bitten out. He told me in a harsh whispering voice of a darkness deeper than the night, of tunnels that went on forever, and silent folk who passed through arching catacombs like worms in the earth.
    There are no advertised entrances to the World Beneath. Either you know where to find them, or you don't need to know. I led my people through a series of increasingly narrow and ill-lit streets, where people scuttled away to hide in the shadows when they saw us coming, to the nearest entrance I knew of—a small private garden, held inviolate behind heavy stone walls accessed only by a securely locked gate. I studied the garden through the spiked iron bars; it seemed a pretty enough place, lit by flaring gas jets. Like finding a single perfect lily floating on a cesspit. There were trees and flowering shrubs and rich blooms laid out in attractive displays. A thick, heady perfume drifted through the gate to me. Pretty Poison snuggled in close beside me.
    "What's a pretty place like this doing in an area like this? And why is this gate absolutely crawling with protective spells?"
    "The Nightside is full of surprises," I said. "And mysteries are our food and drink."
    "You mean you don't know," said Sinner.
    "Got it in one," I said. "But I do have a key. Part payment from an old case."
    "Which you're not going to tell us about," said Pretty Poison.
    "The world is not ready to know," I said solemnly.
    "You are so full of it," said Madman. We all turned sharply to look at him, but he had nothing more to say.
    I took the key off my key-ring, and turned it in the gate's lock. It didn't want to turn, and I had to put some muscle into it, but finally it lurched into place, and I pushed the gate open. I could feel the protective spells deactivating, like a sudden release of tension on the air. I stepped aside to let the others go in first. Not entirely out of

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