The Golem's Eye
displays of Pinn's Accoutrements. A rear door opened and closed, but Mr. Pinn remained inside. The car drew away into the Piccadilly traffic. A short while later, a key rattled in the lock of the shop's front door; it opened, then drew softly shut again.
Minutes later, an extensive system of blue warning nodes extended up around the building on the fourth and fifth planes, coiled together at the top of the house and sealed itself. Pinn's Accoutrements was secured for the night.
Evening drew on. Traffic lessened on Piccadilly and few pedestrians passed the shop. Simpkin the foliot picked up a hooked rod in his tail and drew hinged wooden shutters down across the windows. One of them squeaked a little as it descended. With a tut of annoyance, Simpkin removed his semblance of invisibility, revealing himself to be small and lime green, with bow legs and a fussy expression. He located a can behind the counter and extended his tail up to oil the hinge. Then he swept the floor, emptied the bins, adjusted the mannequin display and, with the shop tidied to his satisfaction, dragged several large crates in from the backroom.
Before settling down to his task, Simpkin double-checked the magical alarm system with great care. Two years previously a vicious djinni had succeeded in getting in under his watch and many precious items had been destroyed. He had been lucky that the master had forgiven him, far luckier than he deserved. Even so, the memory of his punishments still made his essence tremble. It must never happen again.
The nodes were intact and vibrated warningly whenever he stepped near the walls. All was well.
Simpkin gained entry to the first crate, and began removing the wool-andsawdust packing. The first item he came to was small and wrapped in tarry gauze; with expert fingers he removed the gauze and surveyed the object dubiously. It was a doll of sorts, made of bone, straw, and shell. Simpkin scratched a note in the accounts with a long goose quill. Mediterranean Basin, 4,000 years old approx. Curiosity value only. Of insignificant worth. He placed it on the counter and continued delving.
Time passed. Simpkin was on the penultimate crate. It was the one stuffed with sandalwood, and he was carefully picking through it in search of the smuggled mummy when he first heard the rumbling sounds. What were they? Car traffic? No—they stopped and started too abruptly. Perhaps rolls of distant thunder?
The noises grew louder and more disquieting. Simpkin laid down his quill and listened, his round head slightly to one side. Strange, disjointed crashes... punctuated by heavy thudding. Where did they come from? Somewhere beyond the shop, that was obvious, but from which direction?
He hopped to his feet and cautiously approaching the nearest window, raised the shutters briefly. Beyond the blue security nodes, Piccadilly was dark and empty. There were few lights on in the houses opposite and little traffic. He could see nothing to explain the sounds.
He listened again. They were stronger now; in fact, they seemed to be coming from somewhere behind him, back within the recesses of the building.... Simpkin lowered the shutter, his tail swishing uneasily. Retreating a little, he stretched behind the counter and retrieved a large and knobbly club. With this in hand, he padded to the storeroom door and peered inside.
The room was as normal: filled with stacks of crates and cardboard boxes and shelves of artifacts being prepared for show or sale. The electric light in the ceiling hummed gently. Simpkin returned to the shop floor, frowning in puzzlement. The noises were quite loud now—something, somewhere, was being smashed. Should he perhaps alert the master? No. An unwise thought. Mr. Pinn disliked being bothered unnecessarily. It was best not to disturb him.
Another reverberating crash and the sound of breaking glass; for the first time, Simpkin's attention was drawn to the right-hand wall of Pinn's, which joined on directly to a delicatessen and wine merchant's. Very strange. He stepped forward to investigate. At that moment three things happened.
Half the wall exploded inward.
Something large stepped into the room.
All light in the shop went out.
Transfixed in the center of the floor, Simpkin could see nothing—neither on the first plane, nor on any of the other four to which he had access. A swath of icecold darkness had engulfed the shop, and deep within it, something moved. He heard a footstep, then a
Weitere Kostenlose Bücher