In Death 30 - Fantasy in Death
one.”
“Yeah. He told them he had something coming up, gave them a few vague details because, I think, he was too juiced not to. But they routinely play and test games in all stages of development at the U-Play offices.”
“Where the details wouldn’t have been so vague, even to those outside the inner circle.”
“According to the log the vic played this one often—solo and multi. Various partners when he went multi. EDD’s working on digging
through that to see which fantasy scenarios, if any, he might’ve played repeatedly. And against whom. I’m going to push for a copy of the disc. The partners are being fairly cooperative, but they’re dragging their heels on that.”
Mira nodded, apparently enjoying her tea. “You have an organized, detail-oriented, e-skilled killer, one I believe, as you do, the victim knew and trusted. However, the method of the murder is violent and brutal—fast, efficient, and with a warrior’s weapon. A fanciful one perhaps, but an old method. The decapitation is also warriorlike—the total defeat of an enemy, the severing of his head from his body. An execution method, and one that would take focus, skill, and strength.”
“Not your typical e-geek.”
“Not at all, the pathology diverges sharply. You may have two.”
“Yeah, I thought of that. One to plan, one to execute the plan. I’ve even considered a droid. Someone who can reprogram, avoid alerting CompuGuard, and could convince Bart to try out the game against a droid. But how did he get the droid in there, and when? How did he get the weapon in, and when?”
“A droid? That’s interesting.” Mira sat back, recrossed her fine legs as she considered. “Certainly you’d have that quick efficiency, the necessary strength. And if programmed for warrior, for sword skills, very effective. It would suit the killer’s—speaking of the human element—pathology. The use of those clever e-skills. In a way, in his way, he would have pitted himself against the victim, thereby winning the game by his proxy, and eliminating his opponent with a method that spotlighted those skills. Droids have been used in combat and in assassinations before, which is why the laws and safeguards are so stringent. It would be a challenge to subvert those laws and safeguards. The killer enjoys a challenge.”
“Maybe we need to take another look at the vic’s house droid. It’s had the once-over in EDD, and there was no sign of tampering or reprogramming. But it was already inside, already trusted, and there was more than enough time between the murder and discovery to reprogram, dispose of the weapon. Leave her just where she’s supposed to be. Or . . . maybe she was replaced earlier with a duplicate.”
The idea added another angle, more complications, and thinking of them Eve drank tea without realizing it. “Detail-oriented, organized, sure. But it’s a kind of showing off. Plus, it’s childishly risky. All of it. If Bart doesn’t do precisely what he did, it falls apart. He doesn’t go home early, doesn’t take the disc home, isn’t able to take the time to play the game then and there, it doesn’t work.”
“Calculated risks. Most game players take them, as do killers.”
“Especially if the player knows his opponent’s habits and style.” It just kept circling back to that. To knowledge and to trust. “There’s a lot of ego involved in game playing, especially if you take it seriously. A whole lot of ego. Nobody likes to lose. Some people practice obsessively, some cheat, some go off and sulk after a loss—and that can turn to festering obsession.”
“The more seriously one takes the game,” Mira commented, “the more real the game is to the player, the more frustrating the loss.”
Eve nodded. “Fights break out in arcades regularly. This wasn’t like that, not that passion and pissed at the moment. But it might have had its roots there, and what grew out of them turned entertainment and fantasy into something real.”
“Some have difficulty separating the violence in a game from actual violent behavior. Most use it as a release, as a way to play hero or villain without crossing lines. But for some, gaming stirs up violent tendencies already in place, held back, controlled.”
“If it wasn’t games it would be something else. But yeah, I’d say the line’s blurred between fantasy and reality. The killer’s crossed it. Maybe he’s done, he got what he wanted. He won. But it seems to
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