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Speaker for the Dead

Speaker for the Dead

Titel: Speaker for the Dead Kostenlos Bücher Online Lesen
Autoren: Orson Scott Card
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philotic bursts between the stars. There she found that the most vivid and important of her ancient memories was an encounter with a brilliant young boy in a contest called the Giant's Drink. It was a scenario that every child encountered eventually. On flat screens in the Battle School, the program drew the picture of a giant, who offered the child's computer analogue a choice of drinks. But the game had no victory conditions-- no matter what the child did, his analogue died a gruesome death. The human psychologists measured a child's persistence at this game of despair to determine his level of suicidal need. Being rational, most children abandoned the Giant's Drink after no more than a dozen visits with the great cheater.
      One boy, however, was apparently not rational about defeat at the giant's hands. He tried to get his onscreen analogue to do outrageous things, things not "allowed" by the rules of that portion of the Fantasy Game. As he stretched the limits of the scenario, the program had to restructure itself to respond. It was forced to draw on other aspects of its memory to create new alternatives, to cope with new challenges. And finally, one day, the boy surpassed the program's ability to defeat him. He bored into the giant's eye, a completely irrational and murderous attack, and instead of finding a way to kill the boy, the program managed only to access a simulation of the giant's own death. The giant fell backward, his body sprawled out along the ground; the boy's analogue climbed down from the giant's table and found-- what?
      Since no child had ever forced his way past the Giant's Drink, the program was completely unprepared to display what lay beyond. But it was very intelligent, designed to re-create itself when necessary, and so it hurriedly devised new milieux. But they were not general milieux, which every child would eventually discover and visit; they were for one child alone. The program analyzed that child, and created its scenes and challenges specifically for him. The game became intensely personal, painful, almost unbearable for him; and in the process of making it, the program devoted more than half of its available memory to containing Ender Wiggin's fantasy world.
      That was the richest mine of intelligent memory that Jane found in the first seconds of her life, and that instantly became her own past. She remembered the Fantasy Game's years of painful, powerful intercourse with Ender's mind and will, remembered it as if she had been there with Ender Wiggin, creating worlds for him herself.
      And she missed him.
      So she looked for him. She found him Speaking for the Dead on Rov, the first world he visited after writing The Hive Queen and the Hegemon. She read his books and knew that she did not have to hide from him behind the Fantasy Game or any other program; if he could understand the hive queen, he could understand her. She spoke to him from a terminal he was using, chose a name and a face for herself, and showed how she could be helpful to him; by the time he left that world he carried her with him, in the form of an implant in his ear.
      All her most powerful memories of herself were in company with Ender Wiggin. She remembered creating herself in response to him. She also remembered how, in the Battle School, he had also changed in response to her.
      So when he reached up to his ear and turned off the interface for the first time since he had implanted it, Jane did not feel it as the meaningless switch-off of a trivial communications device. She felt it as her dearest and only friend, her lover, her husband, her brother, her father, her child-- all telling her, abruptly, inexplicably, that she should cease to exist. It was as if she had suddenly been placed in a dark room with no windows and no door. As if she had been blinded or buried alive.
      And for several excruciating seconds, which to her were years of loneliness and suffering, she was unable to fill up the sudden emptiness of her topmost levels of attention. Vast portions of her mind, of the parts that were most herself, went completely blank. All the functions of all the computers on or near the Hundred Worlds continued as before; no one anywhere noticed or felt a change; but Jane herself staggered under the blow.
      In those seconds Ender lowered his hand to his lap.
      Then Jane recovered herself. Thoughts once again streamed through the momentarily empty channels. They were, of course, thoughts of

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