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The Second Book of Lankhmar

Titel: The Second Book of Lankhmar Kostenlos Bücher Online Lesen
Autoren: Fritz Leiber
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occupants made much clear. However had he for a moment confused schoolmasterish, peevish Hisvin with this imperious figure discoursing to the crafty-looking lad who stood before him — the beaky nose, the wattled cheeks, the proud hawklike visage, but above all the ruby-red eyeballs with white irises and glittering jet pupils — those last alone should have told him (but for lingerings of his torture-wrought amnesia) that this could be none other than Quarmal, Lord of Quarmall, on numerous counts his and friend Fafhrd's dearest enemy.
           As soon as this realization struck him he noted other clues to the scene's identity and locale, such as a curtain of dangling cords bellowing inward at the room's far end, and behind that, dimly glimpsed, a thick-thighed, short-armed human monster walking without moving forward — one of the almost mindless slaves specially bred to work the treadmills that spun the great wooden fans that sucked down air into the many ramp-joined levels of the buried city and its low-ceilinged mushroom fields.
           Unquestionably he was half again as far from Rime Isle as he'd been when overtaken by Sister Pain while spying on Hisvet's remedy for boredom on tedious afternoons in Lankhmar Below, the distance demi-doubled — a prodigious feat of subterranean transversing, one must admit. Unless, of course, both experiences were incidents in a lengthy nightmare dreamed while shallowly buried on Gallows Hill — which more and more seemed the explanation of choice for all this underground hugger-mugger, provided he were eventually rescued from it, to be sure.
           Coming out of this reverie, the Mouser checked that his shallow breathing of earth-trapped air was still unlabored and then scanned anew the long room lined with books and charts and philosophic instruments. How characteristic of most of his life, he told himself, was his present situation! To be on the outside in drenching rain or blasting snow or (like now) worse and looking in at a cozy abode of culture, comfort, companionship, and couth — what man wouldn't turn to thieving and burglary when faced at every turn with such a fate?
           But back to the business at hand, he told himself, resuming his scanning of the spacious room with its two-and-one-half occupants (the half being for the monstrous treadslave, laboring behind the wavy curtain of cords at the far end).
           The soundlessly lecturing Lord Quarmal perched on a high stool beside a narrow table, and the attentive lad (whose dutiful answers or replies were likewise inaudible) were like a study in old and young skinniness ... and wariness, to judge by their expressions. He also noted a family resemblance in their features although the lad's eyes had no sign of the old man's ruby-red balls and white irises, while the latter's long-hair tufts between his shriveled ears and bald pate had no greenish cast such as that shown by the other's short-cropped locks.
           What were they being cagey about? he asked himself. Damn it, why was this talk blocked off? Recalling he'd had the same trouble hearing Hisvet and Company at first, he focused his attention, (or, rather, the occult auditory) in one effort to make it come through to him as clearly as the visual did.
           Failing to achieve any results, he decided shortly he must be pressing. He relaxed his concentration and let his mind drift. A gesture of Quarmal with the long thin stiff wand or rod he carried turned his attention to the big Nehwon map, the handsome craft of which tempted the Mouser to scan it almost idly for a while. The colors were mostly naturalistic, with blues representing seas and lakes, yellow for deserts, white for snow and ice, and so forth. Close to the west edge, near the dark blue of the Outer Sea, Quarmall stood out in royal purple as clearly as if there'd been a sign reading "You are here."
           Just north of it were several small white ovals — the peaks of the Mountains of Hunger. Then a great space of pale brown with the blue thread of the Hlal winding through it — the grainfields. Then Hlal-mouth with the city of Lankhmar on its east bank, and above those the paler blue expanse of the Inner Sea.
           Next above that, the dark green Land of the Eight Cities ending in the white-topped wall of the Trollstep Mountains and, everywhere north of that, the white of the Cold Waste. And, off in the Outer Sea deep blue of the

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