The Amulet of Samarkand
about at all.
"No... an enemy..."
"Terrible when you can't remember something that's right on the tip of your tongue," I observed. "Isn't it, though? And you try so hard to recall it, but often as not you can't because some fool's interrupting you, prattling away so you can't concentrate, and—"
Bull-head gave a bellow of rage. "Shut up! I almost had it then!"
A tremor ran through the room, vibrating along the floor and up the pillar. Instantly, Bull-head spun on his heels and trotted across to take up a sentry position against a nondescript bit of wall. A few meters away, Eagle-beak did the same. Between them an oval seam appeared in the air; it widened at the base, becoming a broad arch. Within the arch was a blackness, and from this two figures emerged, slowly gathering color and dimension as they forced their way out of the treacly nothingness of the portal. Both were human, though their shapes were so different that this was hard to believe.
One of them was Sholto.
He was as round as ever, but hobbling nicely, as if every muscle pained him. I was pleased to see too that his plasm-firing walking stick had been swapped for a pair of very ordinary crutches. His face looked as though an elephant had just got up from it, and I swear his monocle had sticky tape on its rim. One eye was black and closed. I allowed myself a smile. Despite my predicament, there were still a few things left in life to enjoy.
Sholto's bruised immensity made the woman alongside him seem even thinner than she actually was. A stooping heron of a creature, she was dressed in a gray top and a long black skirt, with straight white hair chopped short abruptly behind her ears. Her face was all cheekbones and eyes, and entirely colorless—even her eyes were washed out, two dull marbles the color of rainwater sitting in her head. Longnailed fingers like scalpels jutted from her frilly sleeves. She carried the odor of authority and danger: the utukku clicked their heels and saluted as she passed, and with a snap of her too-sharp nails, the portal behind her closed into nothing.
Trapped in my sphere I watched them approach—thin and fat, stooped and limping. All the while, behind its monocle, Sholto's good eye was fixed on me.
They stopped a few meters off. The woman snapped her fingers again, and to my slight surprise, the flagstones on which they stood rose slowly into the air. The captive imps beneath the stones gave occasional grunts as they shouldered the burden, but otherwise it was a pretty smooth move. Hardly any wobbling. Soon the stones stopped rising and the two magicians stood regarding me at my level. I stared back, impassive.
"Woken up, have you?" the woman said. Her voice was like broken glass in an ice bucket.[6] "Good. Then perhaps you can help us. First, your name. I won't waste time calling you Bodmin; the records have been checked and we know that's a false identity. The only djinni with that name perished in the Thirty Years War."
[6] Unexpectedly sharp. And cold. No one can say I don't work hard describing things for you.
I shrugged, said nothing.
"We want your name, your purpose in coming to Mr. Pinn's shop and everything you know about the Amulet of Samarkand. Above all, we want to know the identity of your master."
I brushed my hair out of my eye and smoothed it back. My gaze wandered round the room in a bored sort of way.
The woman did not become angry or impatient; her tone remained level.
"Are you going to be sensible?" she said. "You can tell us straightaway or tell us later on. It is entirely up to you. Mr. Pinn, by the way, does not think you will be sensible. That is why he has come. He wishes to see your pain."
I gave the battered Sholto a wink. "Go on," I prompted him (with rather more cheer than I actually felt), "give me a wink back. It's good exercise for a bruised eye." The magician bared his teeth, but did not speak.
The woman made a motion and her flagstone slid forward. "You are not in a position to be impudent, demon. Let me clarify the situation for you. This is the Tower of London, where all enemies of the Government are brought for punishment. Perhaps you have heard of this place? For one hundred fifty years magicians and spirits of all kinds have found their way here; none have left it, save at our pleasure. This chamber is protected by three layers of hex-locks. Between each layer are vigilant battalions of horlas and utukku, patrolling constantly. But even to reach them you
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