The Folklore of Discworld
the people wept for him. But then, with the coming of the rains, he returned to life.
Similarly in Classical Greece and Rome, myths told how Demeter (Ceres), the goddess of fertile crops and harvest, was distraught with grief when her daughter Persephone (Proserpina) was kidnapped. Neglecting her divine duties, Demeter went searching everywhere for Persephone, until she found her girdle floating in apool near a great crevice which was known to be an entrance to the Underworld. This remarkably fortuitous clue proved that it was Hades (Pluto), god of death, who had carried her off. Demeter did not descend into the Underworld herself, but appealed to Zeus for justice. Zeus knew that without Demeter’s care all crops would fail, so he decreed that Persephone could return to earth, provided she had eaten nothing while in the realm of Hades. But, alas, she had eaten – a mere trifle, just six pomegranate seeds – but because of this Zeus ruled that she must spend six months of the year in the Underworld, though she could come back to earth for the other six. Which is why there are six months of summer and six of winter.
‘They are ancient stories. They have a life of their own. They long to be repeated. Summer rescued from a cave? Very old,’ said Granny Weatherwax.
So Tiffany’s friend Roland de Chumsfanleigh (pronounced Chuffley) makes the Descent, accompanied by Feegles, and passes through a cave into a gloomy land of shadows and mindless people whose memories have been stolen by bogles. There is a dark river and a dark ferryman who as we have seen has to be paid with two pennies from the eyes of the dead, just as in Earthly myth there is the river Styx and Charon the ferryman who takes coins from the mouths of the dead. And then:
There was a big pile of bones on the path. They were certainly animal bones, and the rotting collars and lengths of rusted chain were another clue.
‘Three big dogs?’ said Roland.
‘One verrae big dog wi’ three heids,’ said Rob Anybody. ‘Verrae popular in underworlds, that breed. Can bite right through a man’s throat. Three times!’ he added, with relish. ‘But put three doggy biscuits in a row on the groound and thepuir wee thing sits there strainin’ and whinin’ all day. It’s a wee laff, I’m tellin’ ye!’
In the classical myths of Earth, the representative of this three-headed breed is called Cerberus. It is his task to guard the entrance of the Underworld so that no one alive may enter, nor may any of the dead escape – but his attention can be distracted by throwing him soft cakes sweetened with honey (and, preferably, also laced with poppy juice). He was also once lulled by the music of Orpheus, and once he was overwhelmed by the physical strength of Herakles. But mostly he is just sitting there, on guard.
Despite all perils, Roland brings the Summer Lady back to the upper world, and Tiffany finds a way to dismiss the Wintersmith. The Dance of the Seasons resumes, in which Summer and Winter must each die and sleep and wake again, year after year. No one should meddle with it.
‘Here is the heart of the summer,’ hissed the voice of the Summer Lady. ‘Fear me as much as the wintersmith. We are not yours, though you give us shapes and names. Fire and ice we are, in balance. Do not come between us again …’
Chapter 12
HEROES!
W E’RE NOT TALKING ABOUT SMALL-H HEROES , here. Given a smidgeon of courage and a suitable crisis, practically anybody could turn out to be a small-h hero. But a capital-h Hero is a star in the firmament of myth and legend, a precious asset to any bard or storyteller who happens to meet him. People hoping for a quiet life are less enthusiastic, since a considerable amount of mayhem erupts wherever a Hero passes, even one who is seeking justice rather than, say, the green eye of the little yellow god.
Heroes come in two main types: the Heir to the Kingdom, and the Barbarian. Both are recognizable by certain signs, well known to anyone who knows anything about folklore and the power of narrativium, and abound in the semi-historical legends of many nations. Less common is the First (or Culture) Hero, found on the Discworld and in certain Earthly mythologies. Yet since he is the most ancient of the three, it is only right to begin with him.
T HE F IRST H ERO
In the myths and folklore of some lands there are tales of a First Hero who walked the earth at the dawn of time, bringing mankind essential gifts and skills
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